In true PlayTime fashion, this week the PS4A team have been playing a wide variety of games, including Destiny, The Evil Within, Guilty Gear Xrd -SIGN-, Hatoful Boyfriend, Hatsune Miku: Project Diva f, Journey, N++, Q.U.B.E: Director’s Cut, Rocket League and Tales from the Borderlands.
If this week is to be remembered for anything in particular, it will be the remarkable performance I put in during a Level 26 Heroic Strike on Venus in Destiny. Not another soul was ready, willing, or able to join me in the depths of Ishtar Sink, so I strapped on my best backside-kicking boots, and hovered into the darkness. I won’t lie – it was hard. I died three times, each death sending me back to the start of the final battle, before I was able to vanquish the big bad boss. Admittedly, this would be a lot easier if I wasn’t just on the cusp of +27 Light in the first place, so I continue to grind out the daily, weekly, and DLC levels in order to get the purple goodies. Of course, if I could spare more than a couple of hours per week on the PS4, it might all come a bit quicker. Still, the feeling of besting that strike on my own is hard to beat; grind or no grind, Destiny continues to make the heart pump faster.
After an absence last PlayTime, I actually managed to get some gaming in this week. I downloaded Journey on the PS4 without having to repay, thanks to its cross-buy support. It’s just as beautiful and awe-inspiring as it was when it originally released on PS3. It’s the perfect game to relax and unwind to. I played alongside a fellow robed figure for mostly the entire time, but unfortunately we lost track of each other during the final assent of the mountain peak. I waited for them at the top before completing the game, but was sad when they never arrived. Journey is such a magical game, and I can’t wait to start another playthrough and meet someone new.
I also started playing The Evil Within, too. I was curious about the game since its announcement, but never got around to actually playing it until now. I’m only a few chapters in and so far it’s been pretty interesting. It’s not as scary as I would have hoped, but I’m having a good time with the story. The gameplay feels a bit rough at times, but I’ll stick with it for now.
Guilty Gear Xrd -SIGN- finally went on sale so I picked that up and I’m enjoying it a lot. I’m not sure who I’ll main as yet, but it’s I-No at the moment. I’d like to play as Elphelt too, but nobody knows when she’ll release as DLC in the UK! Otherwise I’ve been playing a lot of Tales from the Borderlands, which was also on sale; I’ve already gone through the three episodes currently available, and it could well be my favourite Telltale game to date. Rocket League got a lot of play time as well, along with Hatsune Miku: Project Diva f. There are also a good few games I’m looking forward to this month!
Other than the obligatory sessions on Final Fantasy XIV: Heavensward, it was all about PSN games for me this week, starting with first-person puzzler, Q.U.B.E: Director’s Cut. Due to its extremely similar style, it’s difficult to not constantly compare it to Portal; a game it was always destined to come second to. However, if you judge Q.U.B.E. on its own merits, you’ll find a smartly designed puzzle game, with an intriguing story (despite its somewhat anticlimactic ending).
With Q.U.B.E. completed, it was time to get to grips with 2D platformer N++, which released exclusively on PS4 last week. As well as being extremely addictive and boasting an awesome soundtrack, it also happens to be bloody difficult. How difficult, you ask? Well, there’s a trophy for dying in the tutorial, which is called ‘You Suck But That’s Okay’. As a big fan of N+, I’m having a great time with its sequel; although it’ll definitely be a while before I complete all 2,360 levels!
Over the weekend, I focussed on the wonderfully weird Hatoful Boyfriend. Without – hopefully – giving too much away, what began as a fairly conventional dating sim (albeit, one featuring birds rather than humans), has since taken a much darker turn, and now has more in common with something like the Zero Escape series. I’ve not quite unlocked all of the endings yet, so I’m looking forward to seeing the full story. If you enjoy visual novels, it’s an easy recommendation.