Sword Art Online Re: Hollow Fragment – the PS4 port of last year’s Vita JRPG – is the lone new release featured in today’s PlayTime, which joins regulars Destiny, The Evil Within and Final Fantasy XIV: Heavensward, all of which were on heavy rotation this week.
This turned out to be a rather productive week of gaming for me. I managed to finish my first playthrough of The Evil Within, which I enjoyed very much. It wasn’t all that scary, however. I think I jumped the most when a bus almost fell on top of me in one of the chapters. The story and gameplay were interesting enough, though. I can definitely see its Resident Evil inspirations. I also began playing Destiny again after months of being away. I’ve had the expansion pass since the game first came out, but had yet to play either The Dark Below or The House of Wolves. Jumping back into the game was a little overwhelming at first as much has changed since I last played, but after a while it was almost as if I never left. Once again, Destiny has reeled me in, and I don’t see it letting me go anytime soon, especially with The Taken King coming out next month.
This week I’ve spent a lot of time playing Sword Art Online Re: Hollow Fragment; a game I’ve been waiting a while for, having enjoyed it on Vita. The new translation is so much better than the abysmal ‘effort’ that the Vita version received, in which many sentences made no sense. I’ve also been playing Guilty Gear Xrd (where’s my Elphelt DLC?!), Rocket League, Devil May Cry 4: Special Edition, Mortal Kombat X and J-Stars Victory VS+. August is a pretty big month for games, with One Piece: Pirate Warriors 3, Onechanbara Chaos Z, Danganronpa: Ultra Despair Girls, Lost Dimension, Senran Kagura 2 and Hatsune Miku: Project Mirai releasing within the next month or so, all of which I’m hugely excited for and can’t wait to get my hands on!
It’s been a pretty quiet seven days for me, as I focussed mainly on Final Fantasy XIV: Heavensward and N++. The most memorable event of the week occurred in FFXIV, when the Duty Finder glitched out on me, and I ended up in the Copperbell Mines dungeon with only a fellow DPS for company, with no tank or healer in sight. Just for the hell of it (and because we couldn’t be bothered to queue again), the two of us decided to tackle the dungeon on our own. Luckily, I was playing as an Arcanist, and was therefore able to fulfil the role of healer, while my pet filled in for the tank. Things actually went surprisingly well, although we eventually had to give up on the final boss, as we couldn’t get his health down fast enough before his friends overwhelmed us. It was still good fun though!