As Mitch and I predicted last time, our most played game of the last couple of weeks was Final Fantasy XV, which is finally here after a decade in development. Sam and I also spent a fun few hours hurling abuse at each other, while playing the fantastic Keep Talking and Nobody Explodes on PSVR.
My week consisted mostly of Final Fantasy XV. While people have been pretty dispirited with the second half of the game, I found myself engrossed and just had to know how things would pan out! It’s one of my favourite games of the year as well as one of my favourite games in the series, so I’m excited for the DLC and updates. I’d say it was worth the wait, and for the most part it succeeds in reaching its ambitions. I want more of it! Other than that, I’ve not played a whole lot last week besides my usual online games, but FFXV is a game that keeps on giving; I’m 40+ hours in and still returning to it daily.
For friendship-ending games, first we must look at Risk, a game that actively forces you to decide which of your friends you like more and therefore who to invade. And then there is Keep Talking and Nobody Explodes on PSVR. It’s a local multiplayer game that sees one of you defusing a bomb in the headset, while the TV player flicks through a 23-page manual that wouldn’t look out of place in IKEA. Stefan and I worked together to defuse as many bombs as we could, and there were admittedly many moments where we shouted at each other in frustration, but it is still easily the best VR game I’ve played.
This is a little bit of a flashback, but during Black Friday I bought the episodic Hitman reboot. I may have only played the first level so far, but it’s safe to say that the game is strangely satisfying. However, unlike most games focused on killing, this one penalises you for taking lives unnecessarily, which makes a nice change for any gamers with a conscience.
After playing Stefan’s copy of Final Fantasy XV, I’m sure I will bow down to peer pressure and purchase it (Editor’s Note: Yay!) as, although I said I hated the series, I can pay FFXV my highest compliment I’ve ever given a Final Fantasy game: it doesn’t make me want to gouge out my eyes. That’s all I’ll say on the game for now but, to those who know me, that is high praise for a FF instalment.
Considering I’m a massive Final Fantasy fanboy, it should come as no surprise that – like Mitch – my most played game of the last couple of weeks was Final Fantasy XV. Although I dabbled with the two pre-release demos, on the whole I’ve made a conscious effort to avoid any footage of the game, so that I could discover everything for myself. To say it met my expectations is a real understatement, but I won’t go into details here, as I plan to dedicate a full article to the game soon.
On Saturday, Sam borderline forced me to buy Keep Talking and Nobody Explodes, a local co-op PSVR game in which one player has a bomb to deactivate and the other has the instructions on how to do so. Despite my initial scepticism, it turned out to be incredibly fun, and could well be my favourite PSVR title to date. Our friendship just about made it through the experience unscathed, even though I nearly gave Sam a heart attack on more than one occasion.
Before I sign off, I’d like to quickly mention The Last Guardian, which I’ve only played for a short while, but has been extremely impressive so far. In 2016, it’s rare for a game to be genuinely unique, but the way you interact with Trico is unlike anything I’ve ever played. Considering that he’s a giant cat-dog-bird creature, it’s ironic that Trico is possibly the most lifelike animal to ever appear in a video game. It’s enough to make me want one as a pet; even though a Trico is for life… not just for Christmas.